Miguel Bandera MOTO V7 motorcycle photogrammetry scan

Interview

September 18, 2018

When photogrammetry becomes your passion

Miguel Bandera is a software engineer and programmer who develops VR and AR applications with photogrammetric visualization of places, items, and virtual environments. “I think I’ve scanned about 80% of the urban area around my home just for fun,” he admits.

Miguel's specializes in cultural heritage, motorcycles, and large environments. He says he creates 3D models of things he likes, as he knows he is going to spend a lot of time with the model.

Two of Miguel's notable scans are available on Sketchfab: a Moto Guzzi V7 motorcycle, and the cloister of the Leon Cathedral in London.

“I love cultural heritage, " says Miguel, "so it is fun for me to scan places and spend few hours capturing and making 3D models of those places and items.” 

He likes to switch between working with small objects to very large ones and play with different inputs, like videogrammetry or crowdsourced photogrammetry.
Miguel Bandera Full Leon cathedral cloister photogrammetry scan
Miguel also finds datasets from Open Heritage to be a great source of inspiration. This way, he has learned how to use laser scans and photogrammetry together while working with amazing places.

“I like to interchange datasets with other people from different places and try to create a model from that datasets. 3D models of cultural heritage are a great tool for spreading awareness amongst people or make remote places more accessible, things you cannot do just with photography.”

As his toolkit, Miguel usually uses a Nikon D3300 camera, and also a Sony full-frame camera. In the last three years, he has used RealityScan extensively.
Miguel Bandera MOTO V7 motorcycle photogrammetry scan
“When I am taking pictures," he explains, "I am already thinking about how it will align and what photos are needed for textures and the model itself, or which pictures will connect the areas in between.”

Miguel says he takes as many pictures as he likes because the processing time is not important for him, and he knows RealityScan can handle any amount. He processes the models on his MSI Laptop with 1070 GPU, which takes anywhere from 2 to 24 hours to create a 3D model, depending on the size and detail. However, he says, on average the models he makes take about 4 hours to complete.

“I redo a lot of models as I learn something new," Miguel says. "I take another dataset and try to create a better model. There are some statues or bikes around my home that I have scanned 20 times.”

Discover more of Miguel’s work on Sketchfab.

Download RealityScan

RealityScan is free to use for students, educators, and individuals and companies with an annual gross revenue below $1 million USD.

Above the $1M threshold? Visit our licensing page to find out about your purchasing options.

Download the launcher

Before you can install and run RealityScan, you’ll need to download and install the Epic Games launcher.

Install Epic Games Launcher

Once downloaded and installed, open the launcher and create or log in to your Epic Games account.

Having trouble? Get support, or restart your Epic Games launcher download in Step 1.

Install RealityScan

Once logged in, navigate to the RealityScan tab in the Unreal Engine section and click the install button to download the most recent version.